Tag: Martian Cycle
Is this a game I’m beginning to see?
by Andre on Aug.09, 2010, under games
Well, years and years have gone by (over 17 in fact), and I’ve been working on this silly game as well as life would permit. I’ve read hundreds of other RPG’s, trying to find what worked best in them that I could learn from. I’ve read the Big Model theory and joined the Forge and learned a few things there. I’ve agonized over resolution methods, skill systems, martial arts, and personality mechanics. I’ve added and revamped feature after feature as I’ve come up with or encountered a better way of doing something. I live surrounded by mountains of notebooks and post-it notes and binders, all connected to one writing project or another, most of it dedicated to this game.
And finally, I feel the light at the end of the tunnel. (continue reading…)
Gangs of the Factory Zone
by Andre on Oct.30, 2009, under games
Well, it’s been a while since I’ve posted any game news. This is mainly because I’ve been rethinking a whole lot of things about the game, and then taking a much needed break from the whole thing.
The decision I’ve come to is this: I’ll create two games; one relatively traditional tactical game with some room for thematic play (which we’ll keep calling Martian Cycles for now), and another, much more thematic game called Gangs of the Factory Zone, which will be more focused on an area of the world called “the Zone.” (continue reading…)
Overview: A game by any other name…
by Andre on Apr.23, 2009, under games
In my last post, I referred to problems I’m having adding martial arts into the roleplaying game I’m designing, without providing any detail about the game itself. Not very effective writing, really, so I shall rectify this mistake presently. For the moment, we’ll call the game The Martian Cycle…