Tag: Duke Nukem
Uncharted Territory
by Andre on Aug.14, 2009, under games
I seem to be fumbling toward some kind of important personal discovery in my game design. For a long while now, I have struggled to define exactly what it was that the game was supposed to be about—not in terms of setting or colour, but in terms of the experience of playing.
It’s because I am an inspiration junky. I read another game text or review, some piece of theory, a fragment of a forum discussion, and I start getting all these ideas about how I can improve my own work. But it never seems to end—my game never gets done. It’s the worst case of Feature Creep this side of Duke Nukem Forever. (continue reading…)